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 relative entropy objective


AApproximate Target Maximum Welfare Minimum Relative Entropy Equilbiria We use a Minimum Relative Entropy (RME) (also known as minimum KL divergence) Pa (a)ln

Neural Information Processing Systems

This objective is similar to Maximum Entropy Correlated Equilibrium (MECE) [48], and the proofs here are similar to the framework set out there. A drawback of MECE is that it is not easy to determine the minimum p permissible. If we choose p that does not permit a valid solution, then the parameters will diverge. We can circumvent this problem by optimizing the distance to a target ห† p. And ยตis for balancing the linear objective.



Turbocharging Solution Concepts: Solving NEs, CEs and CCEs with Neural Equilibrium Solvers

arXiv.org Artificial Intelligence

Solution concepts such as Nash Equilibria, Correlated Equilibria, and Coarse Correlated Equilibria are useful components for many multiagent machine learning algorithms. Unfortunately, solving a normal-form game could take prohibitive or non-deterministic time to converge, and could fail. We introduce the Neural Equilibrium Solver which utilizes a special equivariant neural network architecture to approximately solve the space of all games of fixed shape, buying speed and determinism. We define a flexible equilibrium selection framework, that is capable of uniquely selecting an equilibrium that minimizes relative entropy, or maximizes welfare. The network is trained without needing to generate any supervised training data. We show remarkable zero-shot generalization to larger games. We argue that such a network is a powerful component for many possible multiagent algorithms.